{"id":1175,"date":"2010-04-22T03:39:46","date_gmt":"2010-04-22T08:39:46","guid":{"rendered":"https:\/\/www.fusioninformatics.com\/blog\/?p=1175"},"modified":"2022-08-04T15:37:22","modified_gmt":"2022-08-04T10:07:22","slug":"adobe-gives-up-on-flash-for-iphone-ipad","status":"publish","type":"post","link":"https:\/\/www.fusioninformatics.com\/blog\/adobe-gives-up-on-flash-for-iphone-ipad\/","title":{"rendered":"Adobe Gives Up on Flash for iPhone, iPad"},"content":{"rendered":"<p>Adobe will no longer pursue its plans to bring Flash to Apple\u2019s iPhone and the iPad.<\/p>\n<p>Adobe on Tuesday evening said it is ceasing investment in a software tool that enables Flash developers to port software into native iPhone and iPad apps, according to Mike Chambers, Adobe\u2019s principal product manager for Flash developer relations.<\/p>\n<p>\u201cThe primary goal of Flash has always been to enable cross-browser, platform and device development,\u201d Chambers wrote in a blog post. \u201cThis is the exact opposite of what Apple wants. They want to tie developers down to their platform, and restrict their options to make it difficult for developers to target other platforms.\u201d<\/p>\n<p>Adobe is reacting to a new rule in the iPhone developer agreement, which stipulates that iPhone and iPad apps must be coded with Apple-approved programming languages, such as C++ or Objective C.<\/p>\n<p>If enforced, the rule would effectively ban any apps coded with Adobe\u2019s Packager for iPhone, a tool enabling Flash-coded software to be easily converted into native iPhone apps, released last week with Adobe CS5.<\/p>\n<p>Faced with Apple\u2019s new rule, Adobe pulled the plug on Packager for iPhone. That ends, for now, any hope that Flash apps (or apps that incorporate Flash) will ever be able to run on the iPad or iPhone.<\/p>\n<p>Apple\u2019s new app policy has been met with furious debate. Critics say Apple is depriving consumers of choice, because Flash apps that could have been on the iPhone will never see the light of day.<\/p>\n<p>Supporters of Apple\u2019s decision, including Steve Jobs, say the move was necessary to retain quality of apps in the App Store and nimbleness of updating the platform.<\/p>\n<p>Apple has been steadfast with its lack of support for Flash on the iPhone OS. Some customers have complained that without Flash, iPhone and iPad users are missing out on a big chunk of the internet.<\/p>\n<p>Jobs said during a staff meeting that Flash was not supported because it is \u201cbuggy\u201d and frequently causes crashes on the Mac OS, according to a secondhand account first reported by Wired.com.<\/p>\n<p>Rather than supporting Flash, Apple has reportedly pushed website creators to use alternative web standards, including HTML5, CSS and JavaScript, which are all supported by the iPhone and iPad browser.<\/p>\n<p>Apple said Adobe was incorrect to accuse Apple of locking in developers by not supporting Flash.<\/p>\n<p>\u201cSomeone has it backwards \u2014 it is HTML5, CSS, JavaScript and H.264 (all supported by the iPhone and iPad) that are open and standard, while Adobe\u2019s Flash is closed and proprietary,\u201d an Apple representative said in a statement provided to CNET.<\/p>\n<p>However, as simple as it may sound for web developers to switch to different standards, Wired.com\u2019s Webmonkey editor Mike Calore said the transition to HTML5 for video playback would be complex.<\/p>\n<p>He explained that there\u2019s no agreed upon video format for HTML5, and support varies greatly from browser to browser.<\/p>\n<p>\u201cNot to be overly critical of Apple \u2014 anyone pushing for open web standards deserves kudos \u2014 but the company seems more deeply concerned with digging Flash\u2019s grave than it does with promoting semantic markup,\u201d Calore wrote.<\/p>\n<p style=\"font-size: 9px;\"><b>Resource<\/b>:<br \/>\nhttp:\/\/www.wired.com\/gadgetlab\/2010\/04\/adobe-flash-iphone\/<\/p>\n","protected":false},"excerpt":{"rendered":"Adobe will no longer pursue its plans to bring Flash to Apple\u2019s iPhone and the iPad. Adobe on&hellip;\n","protected":false},"author":1,"featured_media":7730,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"content-type":"","footnotes":""},"categories":[34],"tags":[278,30,765],"class_list":{"0":"post-1175","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-enterprise-mobile-application-development","8":"tag-flash","9":"tag-ipad","10":"tag-iphone-application-development"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Adobe Gives Up on Flash for iPhone, iPad<\/title>\n<meta name=\"description\" content=\"Adobe on Tuesday evening said it is ceasing investment in a software tool that enables Flash developers to port software into native iPhone and iPad apps.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, 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